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Co-op Epics · Duo · Perfectly Unpeeled

Flaut & Gibs

Two content creators. Genuinely better together.
Flirty commentary, peachy innuendos, zero regrets.

2Games
2025First Run
250+Episodes
🧭 Guides & Trackers
The Case File
Perfectly
Unpeeled
Case No.302
SubjectFlaut & Gibs
InvestigatorGibs · YourGibs
PartnerFlaut · flaut_the_dva
GenreCo-op epics · blind
First Run2025
The RecordElden Ring + Baldur's Gate 3
StatusBetter together
Case Summary

It started with cheesecake and a co-op plan that fell apart. She had a better idea — you have BG3? There was always something else they both loved one conversation away, and they kept finding it.

She brings the electricity; he keeps the lights on. A hundred hours across two epics, Elden Ring and Baldur's Gate 3, closer than either had planned.

▶ Watch the Playthroughs › 🧭 Guides & Trackers ›
Who they are

It started with cheesecake — his favourite, and hers, long before they knew each other. The game they were going to play together fell apart. She had a better idea. "You have BG3? We can do co-op story." There was always something else they both loved waiting one conversation away. They kept finding it.

She brings the electricity. He keeps the lights on. The flirty energy is constant and never mean — the innuendos are accidental until they aren't, and Gibs cheerfully digs the hole while Flaut hands him the shovel.

She knew what was coming. She let him find it anyway. He listened. A hundred hours across months — surprise, frustration, love, grief — emotions neither of them expected, closer than either had planned. Playing together didn't just change how he understood the game. It changed how he understood some things about life.

They found out they were funnier together than apart. They stayed.

Hi Hi @flaut_the_dva — thanks for the epic adventures ❤️
You can read, sing, talk to me, anything 🥰
Flaut & Gibs
Flaut · flaut_the_dva
VTuber · Chaos Energy · The Power

Brings the electricity. Arrives fully formed — confident, chaotic, and completely her own person. Breaks into song without warning — f*ck boys, love songs, whatever the moment demands. The chaos has a melody and she wrote it. Knows what she wants. The series wouldn't exist without her saying yes.

Gibs · YourGibs
Content Creator · Moral Support · The Warmth

Knows exactly what he's doing. Chose the role that keeps her in the game and the audience laughing. The container for the chaos — warm, funny, and quietly in control of the vibe the entire time. Can get dirty. Competitive everywhere else. The series wouldn't feel like this without him choosing.

"The gap between them is the comedy. The warmth between them is the point."

The adventures
Show:
Elden Ring “Wonder hides behind every horizon.” Season 2 · 100+ videos Ongoing
Discovery · Perseverance · Triumph
Seamless Co-op · First playthrough · No guides · No experience · No idea what they said yes to
The Lands Between does not forgive. It does not explain itself. It does not care that this is your first time. They said yes to a blind first playthrough of one of the hardest games ever made because suffering is better with a friend and a flute. Nobody had played Elden Ring before. Nobody had a guide. The swear jar received its inaugural deposit before the first enemy died. This is not a series about getting good at the game. This is a series about getting good at the game together. The distinction matters.
Early · Godrick, Rennala & Radahn
Into the Unknown
Godrick · Rennala · Radahn
The Lands Between offer no map, no quest log worth trusting, and certainly no mercy. Every cave leads to another surprise, every castle hides another lesson, and every victory has to be earned. Between spectacular failures, accidental discoveries, and more runes left on the ground than either would like to admit, Gibs and Flaut slowly stop surviving the world and start understanding it. Three Great Runes later, the journey has only just begun.
Mid · Rykard, Morgott & the Fire Giant
Trials of the Demigods
Rykard · Morgott · Fire Giant
The Erdtree looms ever closer, but so do the gods standing in its way. Ancient volcanoes, forgotten capitals, and impossible battles test every skill the two Tarnished have learned along the way. Their builds are no longer experiments — DEX bleed for Gibs, Astrologer sorcery for Flaut — and every demigod defeated feels like another step toward a destiny neither fully understands.
Late · Mohg, Godfrey & Radagon
The Final Grace
Mohg · Godfrey · Radagon
Beyond the mountaintops, every path leads toward the end. Secrets buried beneath the Lands Between, legends thought unbeatable, and the first Elden Lord himself stand between two Tarnished and the Elden Throne. There are no more practice fights, no safer roads, and no spoilers waiting ahead — only the final stretch of a journey that has demanded everything from the moment they first stepped into Limgrave.
Baldur's Gate 3 “Legends are written by choices.” Season 1 · 140+ videos Complete
Choice · Companionship · Consequence
Co-op · Gibs's first playthrough · Flaut's seventh · The guide and the newcomer
Before dragons there was Faerûn. Flaut had walked these roads six times and knew every shadow in them. Gibs had not. What followed was months of genuine emotional adventure — saving every NPC they possibly could, falling hard for companions who didn't always stay, and discovering what it means to care about fictional people more than is strictly reasonable. Gibs poured everything into Lae'zel. She left anyway. He murdered her. The feelings were real. The series was unforgettable.
Early · The Grove, Goblins & the Underdark
A World Worth Saving
Priestess Gut · Minthara · Dror Ragzlin
The adventure begins with a parasite behind the eye and a clock ticking toward transformation. Two unlikely adventurers stumble into a world of desperate people, impossible choices, and a grove hanging in the balance. Every road offers another person to save, another secret to uncover, and another reminder that Faerûn is not a place where good deeds go unpunished.
Mid · Shadow-Cursed Lands, Moonrise & the Nightsong
Into the Darkness
Ketheric Thorm
The road to Baldur's Gate disappears beneath a land consumed by shadow. What began as a search for answers becomes something far more personal as old wounds, forgotten histories, and impossible sacrifices come to light. The darkness doesn't just challenge the party — it asks what they're willing to become to survive it.
Late · Baldur's Gate, Orin, Gortash & the Netherbrain
The Choice That Remains
Orin · Gortash · The Netherbrain
The city that gave the game its name waits ahead, but the final battle is not just against an enemy — it's against every decision made along the way. Allies stand beside them, companions carry their scars, and the fate of Faerûn rests on choices that cannot be undone.
Destiny 2 “Two Guardians. One Final Shape.” Season 3 · 8 campaigns Coming Soon
Heroism · Mythology · Sacrifice
Co-op · Two Guardians · The complete Light & Darkness saga
Humanity's last city still stands — but only barely. This season follows the entire Light and Darkness saga as Gibs and Flaut experience Destiny 2's campaigns together, one expansion at a time. From forgotten Cosmodrome ruins to battles against gods, disciples, and Witnesses, every chapter builds toward one of gaming's biggest science-fiction finales.
Early · The Red War, Forsaken & Shadowkeep
Awakening the Light
Dominus Ghaul · Uldren Sov · The Pyramid Ships
Two Guardians rise from the ruins of Old Russia and discover a universe far bigger — and far more dangerous — than humanity remembers. The Traveler's Light gives them a second chance, but that gift comes with a cost. From losing everything to reclaiming their power, they learn what it means to stand as humanity's last line of defense. The threats begin small: a fallen empire, a revenge-fuelled hunt, and whispers of something ancient returning from the Moon.
Mid · Beyond Light, The Witch Queen & Lightfall
Questioning the Darkness
Savathûn, the Witch Queen
The line between Light and Darkness begins to disappear. Enemies become allies, old beliefs collapse, and the Guardians discover that the universe is not divided into simple good and evil. Facing ancient powers and impossible truths, Gibs and Flaut must decide what kind of Guardians they want to become. The war is no longer just about survival — it is about understanding the forces shaping existence itself.
Late · The Final Shape
The Final Stand
The Witness
Everything has led here. Every battle, every sacrifice, every ally gained along the way points toward one final confrontation inside the Traveler itself. Two Guardians enter the heart of the conflict against the Witness — the being that has shaped the war between Light and Darkness from the beginning. This is no longer a fight to save humanity. It is a fight to decide what comes after.

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